This is part of a series of articles surrounding character death in D&D 4th edition. For related articles, go here.
Why finish off characters? Great story and lore reasons. Dramatic tension. Immersion. Believability. Verisimilitude. A different challenge, encouraging different tactics by the PCs. And, stick with me… fun!
Why can’t character death be fun? It’s not like death is permanent for adventurers in the D&D world (99% of the time).
One of my favorite and by far most unforgottable recent “death scenes” in the Nentir Vale campaign I play in was when my half-orc two-axe ranger was mind-controlled by undead and forced to crawl into a massive chasm widened by the arrival of an earth titan.
My beloved half-orc bloodfury savage failed his save, and… a long, echoing roar or scream later, took enough massive damage from the 100′ fall that it sent him well past his already bloodied state right into good ol’ death.
I laughed hysterically! Why? Because, cinematically, it was awesome! Best character death I’ve ever experienced.